Featured · Room I · Medieval

The Pilgrim's Road

● Live·1 player·7 chambers·~60 min

You're locked in Vayne Keep with an hour until dawn. A dead monk left a trail of carved suns through the chambers; follow it to the way out.

Single-player

Just you. Explore each scene, examine clues, and solve seven puzzles to escape before the hour runs out. Stuck? Gus, your companion, gives hints.5 live

A single player and about an hour per room. Each one is hand-built, fair, and playable start to finish today.

Room I · Medieval

The Pilgrim's Road

A dead monk carved a trail of suns. Follow it out before dawn.

Enter the Keep ›
Room II · Futurist

Starfall Station

The crew is gone, the AI is wiped, and your reflection is lying.

Board the Station ›
Room III · Animal Kingdom

The Wild Court

The beasts hold court, and you are the one on trial.

Enter the Green ›
Room IV · Ancient Rome

The Gate of Life

Six bone tokens, a vanished man, and a guard's story about a lion.

Enter the Hypogeum ›
Room V · Ancient Egypt

The Tomb of the Scarab

Sealed in a pharaoh's tomb, with the air running out.

Enter the Tomb ›

For Duos

Two players, on two separate screens. Each of you picks a different role and sees only half the room — the code that opens your lock is shown on your partner’s screen, so you solve it by talking to each other.4 live · more soon

Co-op rooms for two: you each see half the room and talk each other through the locks. Four are live, with more on the way.

Duo · Asymmetric co-op

Twin Signal Towers

Two lighthouses, one sinking ship, and only half the coast each.

Take a Watch ›
Duo · Through the glass

The Looking Glass

One of you is in the manor. The other is inside the mirror.

Step to the Glass ›
Duo · Two-screen heist

Silent Alarm

Inside man and overwatch — every code is on the other screen.

Take the Job ›
Duo · Deep-sea salvage

Deep Six

One diver below, one lifeline above, and the air running out.

Suit Up ›
Duo · Asymmetric

Two Keys, One Door

One lock split across two screens. Open it together or not at all.

Coming soon
Duo · Guide & Ghost

The Blind Cartographer

One holds the only map. The other walks the dark.

Coming soon

For Groups

A party game for three to eight. Everyone takes a role and pools what they alone can see to crack shared locks and reach a group verdict before time runs out.2 live

Party rooms for three to eight players. Everyone takes a role and pools what only they can see. Two are live.